I got hired with doing the escape mini-game for DIDnapper 2 and have been busy with getting the main protagonist's struggle animation right.
Although I'm not new to animations, there's still a lot of rust and I have met some difficulties maintaining consistency.
I had to look up some "inbetweening" tutorials for techniques on how to keep the animations from looking too jittery or wonky.
The most troubling part is with the hair but it's finally fixed and I will continue with other parts of the body.